The Super Bowl Aftermath What Really Happens When the Show Ends

Marketing

February 12, 2026

Superbowl advertising in 2026

Bad Bunny’s grass got 12.3M views. Then 190,000 designers started making the banners that actually convert.

Every February, advertising gets its mainstream moment. Super Bowl LX was no exception. NBC charged up to $10 million for 30 seconds of airtime. 120 million people watched 54 commercials squeezed between pregame, four quarters, and a halftime show that broke the internet.

At halftime, Bad Bunny brought 500 performers onto the field wearing 40-pound grass costumes representing Puerto Rican sugarcane fields. Within 24 hours, the performance had 12.3 million TikTok views.

So you had a redemption story on the field, a halftime performance that went viral overnight, and $550 million in earned media from the ads sandwiched between them.

While the hot takes were still being drafted, designers across advertising agencies and in-house marketing departments had already started the actual post-game work: building banner ads, resizing creative into 12 different aspect ratios, exporting HTML5 files under 150KB, and meeting Tuesday deadlines for retargeting campaigns that would take the emotional residue of a $10 million spot and attach a discount code, a deadline, and a tracking pixel to it.

This is what happens after the show ends, and it’s the story of a $235 billion industry that nobody celebrates.

📺 We made a short film about this gap between spectacle and daily ad production: What Advertising Really Looks Like (Beyond the Super Bowl)

The Ads That Won, The Ads That Bombed, and the AI Feud in Between

RankAdScoreWhat Worked
1Budweiser “American Icons”
Budweiser 2026 Superbowl Ad
4.00/5Clydesdales and patriotic imagery. Nostalgia at its most effective.
2Lay’s “The Lay’s Challenge”
Lay's 2026 Superbowl ad
3.80/5Contest format that generated 7.1× median engagement.
3Pepsi “Cola Bea
Pepsi 2026 Superbowl ad
3.50/5A bear choosing Pepsi over Coke. Absurdist, shareable. 38,000 social mentions.
4Dunkin’ “Good Will Dunkin'”
Dunkin Donuts 2026 Superbowl Ad
3.48/5Aniston, LeBlanc, Affleck reunion. 90s nostalgia with 5× engagement lift.
5Michelob Ultra “ULTRA Instructor”
Michelob Ultra 2026 Superbowl Ad
3.47/5Kurt Russell coaching athletes with an Olympics tie-in.

Nostalgia, humor, clear product connection. The playbook hasn’t changed much. What did change was the volume of AI advertisers trying to elbow into the conversation. Nearly a quarter of all Super Bowl LX ads featured AI themes, and the execution gap between them was enormous.

Google Gemini’s “New Home” earned an A-grade by showing a family using AI to visualize home renovations. Practical, clear, and you understood the value before the logo appeared.

Then Anthropic did something nobody expected from an AI safety company. They bought two 30-second Super Bowl spots. Created by agency Mother, the first aired pregame around 6:15 p.m. ET and the second ran in the first break after kickoff. Both showed helpful AI interactions interrupted by intrusive product pitches we’ve all learned to tune out (a dating app, a fitness subscription). The tagline: “Ads are coming to AI. But not to Claude.”

The jab at OpenAI’s publicly discussed ChatGPT ad integration plans was unmistakable. Sam Altman responded on X calling the spots “deceptive” (15,000 retweets). #ClaudeSuperBowl and #AIFree trended simultaneously. Claude scored 2.45/5 on Ad Meter. On Reddit’s r/technology, “Claude owning ChatGPT ads, based!” pulled 20+ upvotes alongside execution criticism (“bold but skit meh”). Forbes noted the spots worked better as a stakeholder signal than a consumer message, which might have been the point all along.

At the opposite end: Ai.com and Coinbase both earned F-grades for failing to explain what their products actually do. The lesson within a single commercial break was stark. Showing specific value beats abstract positioning every time.

What Real Viewers Said vs. What Analysts Said

The professional rankings tell one story. Reddit and X tell a more honest one.

Most loved:

Ad/ContentPlatform ReactionNotable Quote
Bad Bunny’s grassr/SuperBowl viral thread“The grass was more memorable than any commercial” (47K upvotes)
Budweiser Clydesdalesr/television“Loved the Clydesdale and bird. Pure nostalgia!” (darkpaladin, 20+ upvotes)
T-Mobile Backstreet BoysX clips went viralB-grade consensus, 2.5× engagement. Musical number energy.
Pringles (Sabrina Carpenter)r/television, X shares“Stupid funny with mustaches and the fly” (10+ upvotes)

Most hated:

AdComplaintEngagement
Liquid IV“Ruined ‘Against All Odds’ with a toilet song”80+ upvotes r/SuperBowl60
Gambling/AI saturationViral poem: “Gambling AI Gambling AI”18 upvotes r/television
Temu (aired 5 times)“Cringey billionaire slogan on repeat”29 upvotes r/CommercialsIHate

#SuperBowlAds hit 500K+ posts on X. Roughly 30% of threads called it “worst batch in years,” rescued by nostalgia standouts and the Claude drama (r/television, r/CommercialsIHate, r/SuperBowl, February 8-9, 2026).

Even the best-received ads generated cultural moments, not sales. Which brings us back to those 51.6 million interested viewers, and the infrastructure required to actually convert them.

The Uncomfortable Math: What Advertising Actually Is

Ask someone to picture “advertising” and they’ll describe creative directors in modernist offices brainstorming culture-defining campaigns, celebrity endorsements, and Cannes Lions trophies. The glamorous 0.1% that makes headlines and fuels X discourse for 48 hours.

The reality is a different industry entirely.

CategoryAnnual SpendShare of Total
Global display advertising$235 billion42% of digital spend
U.S. display advertising$98 billionGrowing 54% since 2020
All U.S. TV advertising~$60 billion11% of total (declining)
Super Bowl LX (all advertisers)$550 millionOnce per year

That’s the gap between the advertising we celebrate and the advertising that actually runs the economy.

Superbowl ads vs banner advertising costs

The Performance Trigger: Where Banners Pick Up What Spectacle Left Behind

Jeff Gagne, SVP at Havas Play, framed it well: “Brands that see the biggest returns treat the Super Bowl as a three- to four-week-long ecosystem with strategic convergence points before, during and after the game”. Adam Schwartz, SVP at Horizon Media, was more direct: it’s a “performance trigger.” The commercials build awareness and the sales happen later .

The mechanics of “later” explain why banner infrastructure matters at scale. Those 51.6 million interested viewers get tagged through website visits, social engagement, and search behavior in the days following the game. Over the next weeks, retargeting campaigns serve them banner ads carrying what a Super Bowl spot structurally cannot: a specific discount, a deadline, a “Shop Now” button, and a tracking pixel connecting each click to revenue.

The emotional connection was built during the game. The banner gives it a price point and a Tuesday expiration date.

The measurement difference is where CFOs start paying attention. Nobody will ever calculate exactly how many purchases came from Pepsi’s cola bear or from the Claude/OpenAI feud driving signups. Those signals are directional, survey-based, and correlational at best. Banner attribution works differently. Average CTR sits at 0.46%, with e-commerce conversion rates averaging 2.35% and ROAS ranging from $2.80-$4.20 per dollar invested. A/B test results reach statistical significance in 48-72 hours, and revenue is tracked to the individual click.

The retargeting banner carrying Pepsi’s cola bear with a 20% discount generates attribution data within 24 hours. That’s not a philosophical difference in measurement approach. It’s the difference between knowing and guessing.

Why the Actual Production Work Is Harder Than Anyone Admits

Each campaign needs a standard deliverable set. Google Display Network requires six IAB sizes (300×250, 728×90, 160×600, 300×600, 320×50, 970×250). Social platforms need variants for Facebook feeds, Instagram Stories, and LinkedIn. Animated versions require HTML5 for programmatic, GIF for social backup, MP4 for certain placements. Total per campaign: 12-18 unique banner files. Small-to-mid agencies handle 15-30 campaigns monthly, and post-Super Bowl that volume spikes as brands want retargeting creative live while cultural relevance is fresh.

Where the Hours Disappear

The creative challenge is real but underappreciated. Budweiser’s majestic Clydesdale becomes an unidentifiable brown blob at 320×50 pixels. Text readable at desktop resolution turns illegible on a mobile leaderboard. Pepsi’s cola bear looks charming at full size and vaguely unsettling at 160×600. You’re maintaining brand consistency with Super Bowl creative while adding urgency messaging (“20% off ends Friday”) and direct CTAs (“Shop Now”) across drastically different aspect ratios.

That creative work accounts for 30-40% of the time on a typical campaign.

Resizing eats the rest. The manual approach means duplicating the master design for each of the 12 remaining sizes, repositioning every element, adjusting text for readability, and re-exporting each file. When the client changes “20% off” to “25% off” you update all 12 files individually, then find a typo, fix it across all versions, and re-export everything again.

Time per campaign with manual methods: 3-5 hours. At 20 campaigns monthly, that’s 60-100 hours of mechanical resizing, or roughly two and a half full work weeks spent on what is the same creative in different rectangles.

A smart template approach (linked elements, intelligent resize, manual correction of the 30-40% where auto-layout breaks) brings that down to 1.5-2.5 hours per campaign. That’s 30-50 hours saved monthly, a full work week returned to actual design.

Then comes the technical layer that earns zero recognition. Google enforces 150KB file size limits strictly. HTML5 animations must stay under 30 seconds with no auto-play audio. Instagram Story safe zones cut off text in the top and bottom 250 pixels. Each platform has different format restrictions, clickTag implementations for tracking, and export specifications. Ryan Zia, SVP at Dentsu Media Sports, noted that even QR codes in ads require specific sizing, contrast ratios, and placement to scan reliably.

The AI Nuance in Production Workflows

The same AI conversation playing out in Super Bowl commercials (Claude vs. ChatGPT, Google Gemini vs. everyone) is echoing inside banner production workflows. AI-assisted tools can now generate initial design concepts, suggest copy variations, and help adapt layouts for different sizes. That’s genuinely useful for the creative phase.

But banner ad production sits at an awkward intersection. It’s a technical discipline with platform-specific constraints that don’t forgive approximation. A file that’s 151KB instead of 150KB gets rejected by Google. An HTML5 animation at 31 seconds gets rejected. A clickTag implemented incorrectly means zero attribution data.

AI can accelerate ideation and first drafts. The production bottleneck, though, isn’t coming up with the idea. It’s the mechanical work of turning one good concept into 18 platform-compliant files while meeting spec requirements that change across Google, Meta, LinkedIn, and programmatic exchanges. That’s where purpose-built banner tools earn their place in the workflow, handling the constraints automatically so designers can focus on the creative decisions that actually affect performance, which is exactly the problem Bannersnack was built to solve.

How Bannersnack Fits Into This Workflow

At low volume, the production friction described above is survivable, annoying but manageable. At 15+ campaigns monthly, those 3-5 hours of mechanical resizing per campaign compound into 60-100 hours of lost capacity, and the workflow economics shift decisively.

Here’s what Bannersnack handles in the daily production grind:

  • HTML5 export with a visual timeline editor, so teams meet Google’s and other DSPs’ technical requirements for HTML5 banner ads without writing code.
  • Smart Resize for multi-size efficiency, handling approximately 60% of size adaptations correctly on the first pass and saving hours versus building each size from scratch.
  • Linked elements that propagate changes across all sizes. Updating “20% off” to “25% off” or swapping a product image happens once instead of twelve times, and over a month with multiple clients, those saved minutes compound into recovered days.
  • Brand consistency systems with asset libraries and version control, preventing the compounding errors that come from managing four brands at deadline speed.
  • Technical automation covering file compression, HTML5 specs, and batch export with naming conventions, so the invisible production requirements don’t occupy mental bandwidth.

The Infrastructure Nobody Celebrates

The Super Bowl is over. Darnold’s improbable path from league afterthought to champion at 28 has been analyzed from every angle, Bad Bunny’s 500 grass performers are back to their regular lives, and the Claude vs. OpenAI feud has cooled. X moved on to another topic entirely.

But across the U.S. alone, 190,000 designers continue the work that turns attention into revenue. Banner campaigns referencing Super Bowl creative run across Google, Facebook, Instagram, LinkedIn, and programmatic platforms, reaching those 51.6 million people who were interested but didn’t buy that night.

These banners won’t get 12.3 million TikTok views or 47,000 Reddit upvotes, and they won’t appear in Ad Meter rankings or win Cannes Lions. What they will do is generate thousands of trackable conversions, deliver A/B test results within 72 hours, and produce the ROI data that determines whether next year’s Super Bowl investment is justified at all.

The same industry contains all of it: Super Bowl LX cost $550M for one night of cultural attention, Bad Bunny’s grass generated 12.3M viral views and genuine meme status, and banner advertising generates $235B annually in measurable, attributable conversions. All three create value. Only one converts interest into revenue for the 99.9% of businesses that can’t afford grass costumes, redemption narratives, or Super Bowl airtime.

Somewhere right now, a designer is building a banner that references Budweiser’s Clydesdales, with “25% off. Ends Friday” in a copy that works at 320×50 pixels and exports to HTML5 under 150KB. By week’s end, it will drive 143 trackable conversions. That banner won’t trend, but it pays salaries, and that’s the $235 billion infrastructure making viral grass profitable.

Avatar Of Laura Trif

Article by Laura Trif | Head of Content

Ad tech content creator watching ads for fun. Hooked on storytelling and pushing the limits of stiff B2B content, hopefully striking a chord (not A minor).

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